Cabinet of Curiosities


When I was growing up, my parents had a mysterious antique on the wall - a narrow drawer hung vertically, subdivided into dozens of little boxes. Each of these compartments held a different knickknack like a rock, shell, or tiny doll. This strange art piece sparked my imagination, and I wondered about the stories behind each object. 

  
Typeset drawers were originally used to store printing blocks of various sizes. With the decline of block printing, many people recycled these drawers into curio cabinets to store family keepsakes.
How does all this fit into my game HAUNTIBLES? Well, there's a typeset drawer at the heart of the game, and it's filled with haunted knickknacks! I found images for these objects during the course of my research through various archives, rare books, newspapers, and other ancient collections.
Here's how it'll work in the game: each object in the drawer represents a haunted collection or "hauntible" of five or more related items. You can play the puzzles with any of these hauntible categories, adding a great deal of variety to the game. (And new hauntibles will be unlocked the more you play.)

But there's a deeper meaning behind these haunted objects, one whose story will gradually be revealed.
The images for the "Beetle Hauntibles" came from a rare German Entomology Book from 1795 - found in the Smithsonian.

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