Bugs

Aghhhhhhh!
 I do have a few creepy crawlies in HAUNTIBLES, but those aren't the bugs I'm talking about here. I'm talking about the bugs that cause the game to freak out and sometimes crash. Throughout development, I've gotten pretty good at squashing them as they appear. But every now and then I stumble upon a tricky one - a super hardy radioactive-immune cockroach with a stubborn will to survive. For the past few weeks, I've been battling a particularly nasty game bug. It appears randomly, so it's difficult to pinpoint the cause.

And to be honest, it's driving me a little crazy. I'd much rather be working on story, graphics, anything really, but a stable game is vital, so I can't ignore it. Thought I should add this blog post to show that development is a bumpy road. (Though as camping has taught me -  bumpy roads often lead to cool places.)

Update:

Squashed.......finally!

One itty bitty little line of code causing all that mayhem. But it's fixed, for now. Couple new bugs appeared, but they aren't as bad.

Progress in any case. Forward momentum. Yay!


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